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Education Neuroscience technology

Cognitive phase of knowledge transfer is third phase of development cycle in the advancement of science and technology

School system runs on the application of cognitive science but students need the motor science of knowledge transfer to write answers in the exams. The advancement of technology comes from the phases of learning transfer which are important for the new ideas, creativity and innovation of high level brainpage development.

Transfer of cognitive knowledge makes strong brainpage modules in the logic circuits of student’s brain

Cognitive Phase

Existing knowledge is applied in the cognitive process of learning transfer for better understanding and new knowledge is generated on the working desks of motor science. We know that cognition is mental activity that deals with the process of acquiring knowledge and understanding through facts, experience and sensory inputs. It encompasses many aspects of intellectual functions and processes such as attention, learning, working memory and the formation of new knowledge. In fact, cognitive thoughts are derived from the comprehension and production of object language. Reasoning and computation are required in cognitive activities to process judgment and evaluation for problem solving and decision making.

Development Cycle

The development cycle of a particular system is a process of motor science for planning, creating and testing the working methods of outlined technology. This concept is implemented in a range of hardware and software configurations, as the system of required technology can be assembled of hardware only, software only or a combination of both hardware and software. There are usually six stages in the development cycle of technology such as requirement analysis, design and formatting, development and testing, implementation, updates and innovative ideas, and evaluation and productivity. Development and testing are more focused in the advancement of technology but updating process occupies the most important place in the success of system and technology.

Phases of System Development

  1. Scanning Phase
  2. Outline Phase
  3. Cognitive Phase
  4. Innovative Phase
  5. Formatting Phase
  6. Updating Phase
  7. Intuitive Phase

Existing Knowledge

Technology is the subject of learning by doing which plays a vital role in the evolution of countries to acquire greater specialisation in production. In these both cases, learning by doing and increasing returns in production provide an efficient economic engine for long run growth and sustainability. Cognitive knowledge develops from the existing knowledge of science and technology. Worked out technology is a good example of knowledge source and these technological studies can help students in acquiring cognitive development for planning, design and testing. Learning by doing is a concept in growth and economic theory by which productivity is achieved through practice, self-perfection and minor innovations. An example is a factory that increases output by learning how to use equipment better without adding workers or investing significant amounts of capital.

Block Solver

In fact, worked out examples are very effective in the learning transfer of students when the brainpage of blocks is modulated and cyclozeid processing is conducted in the classroom. Each solution has highly integrated segments to define the breaking process of knowledge transfer. The segment is called transferring block and whole worked out example is known as block solver. This is the third dimension of knowledge transfer and it is very helpful in solving the maths questions of exercise page. Worked out examples are given in the chapters of mathematics before the problem solving tasks of exercise page. These examples are really the problem solutions of maths experts provided for student’s practice and understanding.

Whole Knowledge

Brainpage theory is not hypothesis but the reality of classroom learning transfer. The dimensions of knowledge transfer have been evolved from the brainpage development of worked out examples in the classroom of mathematics. Block solver launches the breaking process of knowledge transfer known as differential learnography. Whole knowledge becomes difficult in learning transfer to student’s brain circuits. As for example, breaking is one dimension and building is another dimension of learning development. The brainpage of worked out example is developed by the third dimension of knowledge transfer known as block solver. It’s effective in goal oriented task operation (GOTO).

Imitation and Modulation

Block solver activates the circuits of mirror neurons to describe cognitive learning transfer from worked out examples. In brainpage theory, block solver is the third dimension of knowledge transfer that deals with the learning transfer from examples or worked out solutions. The mirror neurons of student’s brain are brain cells specialized for the actions and imitations of high speed learning transfer. These neurons are crucial to actions and imitations, found very active in young brains such as toddlers. Learning from reactance is very powerful in the application of motor science. Mirror neurons process reactance, imitation and modulation in the projections of fast learning transfer.

Student’s Mirror Neurons

Biological evidence shows that mirror neurons are also found in the brains of other animals. Such neurons have been directly observed in primate species. For instance, birds have been shown to have imitative resonance behaviors and neurological evidence suggests the presence of some form of mirroring system in birds also. In humans, brain activity is observed consistent with that of mirror neurons in the process of imitation and learning transfer. These mirror neurons are found in the premotor cortex, supplementary motor area, primary somatosensory cortex and inferior parietal cortex of human brain. Mirror neuron is a neuron that fires action potential both when a person acts and when the person observes the same action performed by another. This neuron mirrors and imitates the behavior of other individuals, as thinking that the observer is acting himself.

Subject of Technology

In collaborative classroom, the innovation head of miniature school deals with the subject of technology. Computer science is prescribed in the core academy for the knowledge transfer of technological studies. It is obvious that school system runs on the application of cognitive science but students need the motor science of knowledge transfer to write answers in the exams. The advancement of technology comes from the phases of learning transfer which are important for the new ideas, creativity and innovation of high level brainpage development.


Shiva Narayan
Principal
Golden Star Secondary School
Rajbiraj, Nepal

Brainpage School

Happiness Classroom ! Book is the transfer source of knowledge and student’s brain is the transfer target of learning. To be high performing students, make brainpage in collaborative classroom by applying the seven dimensions of knowledge transfer. The motor science of knowledge transfer should be launched in the classroom for the learning development and brainpage modules of Autistic or ADHD students. Let the students use motor knowledge to make smart brainpage in the classroom from book to brain direct learning transfer. The cyclozeid of knowledge transfer is rehearsed in the classroom to produce high speed zeidstream in the working mechanism of brain circuits.

By Happiness Classroom

This is the school of knowledge transfer in which the learning fields of brainpage theory are launched in the classroom like the workplace of knowledge transfer. Teaching is not necessary because students learn from source books by applying the working dimensions of brain circuits. Everything is finished in school hours and homework is not required for practice. A classroom of small teachers is defined in school learnography to make high speed brainpage modules in book to brain learning transfer.

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